图论
图论的常用类
java
public class Node {
public int value;
public int in;
public int out;
public ArrayList<Node> nexts;
public ArrayList<Edge> edges;
public Node(int value) {
this.value = value;
in = 0;
out = 0;
nexts = new ArrayList<>();
edges = new ArrayList<>();
}
}java
public class Edge {
public int weight;
public Node from;
public Node to;
public Edge(int weight, Node from, Node to) {
this.weight = weight;
this.from = from;
this.to = to;
}
}java
public class Graph {
public HashMap<Integer, Node> nodes;
public HashSet<Edge> edges;
public Graph() {
nodes = new HashMap<>();
edges = new HashSet<>();
}
}1. BFS
java
public static void bfs(Node start) {
if (start == null) {
return;
}
Queue<Node> queue = new LinkedList<>();
// 防止有环
HashSet<Node> set = new HashSet<>();
queue.add(start);
set.add(start);
while (!queue.isEmpty()) {
Node cur = queue.poll();
System.out.println(cur.value);
for (Node next : cur.nexts) {
if (!set.contains(next)) {
set.add(next);
queue.add(next);
}
}
}
}2. DFS
JAVA
public static void dfs(Node node) {
if (node == null) {
return;
}
// 栈中始终存放着遍历顺序
Stack<Node> stack = new Stack<>();
HashSet<Node> set = new HashSet<>();
stack.add(node);
set.add(node);
// 入栈就打印
System.out.println(node.value);
while (!stack.isEmpty()) {
Node cur = stack.pop();
for (Node next : cur.nexts) {
if (!set.contains(next)) {
stack.push(cur);
stack.push(next);
set.add(next);
System.out.println(next.value);
break;
}
}
}
}3. 拓扑排序
1)在图中找到所有入度为0的点输出 2)把所有入度为0的点在图中删掉,继续找入度为0的点输出,周而复始 3)图的所有点都被删除后,依次输出的顺序就是拓扑排序 要求:有向图且其中没有环 应用:事件安排、编译顺序
java
public static List<Node> sortedTopology(Graph graph) {
// key 某个节点 value 剩余的入度
HashMap<Node, Integer> inMap = new HashMap<>();
// 只有剩余入度为0的点,才进入这个队列
Queue<Node> zeroInQueue = new LinkedList<>();
for (Node node : graph.nodes.values()) {
inMap.put(node, node.in);
if (node.in == 0) {
zeroInQueue.add(node);
}
}
List<Node> result = new ArrayList<>();
while (!zeroInQueue.isEmpty()) {
Node cur = zeroInQueue.poll();
result.add(cur);
for (Node next : cur.nexts) {
// 相邻节点入度 - 1
inMap.put(next, inMap.get(next) - 1);
if (inMap.get(next) == 0) {
zeroInQueue.add(next);
}
}
}
return result;
}3.1 题目一
java
public static class DirectedGraphNode {
public int label;
public ArrayList<DirectedGraphNode> neighbors;
public DirectedGraphNode(int x) {
label = x;
neighbors = new ArrayList<DirectedGraphNode>();
}
}java
// 一个缓存
public static class Record {
public DirectedGraphNode node;
public int deep;
public Record(DirectedGraphNode n, int o) {
node = n;
deep = o;
}
}
public static class MyComparator implements Comparator<Record> {
@Override
public int compare(Record o1, Record o2) {
return o2.deep - o1.deep;
}
}java
// 当前来到cur点 返回cur所有的点次
public static Record f(DirectedGraphNode cur, HashMap<DirectedGraphNode, Record> order) {
if (order.containsKey(cur)) {
return order.get(cur);
}
int follow = 0;
for (DirectedGraphNode next : cur.neighbors) {
follow = Math.max(follow, f(next, order).deep);
}
Record ans = new Record(cur, follow + 1);
order.put(cur, ans);
return ans;
}java
public static ArrayList<DirectedGraphNode> topSort(ArrayList<DirectedGraphNode> graph) {
HashMap<DirectedGraphNode, Record> order = new HashMap<>();
for (DirectedGraphNode cur : graph) {
f(cur, order);
}
ArrayList<Record> recordArr = new ArrayList<>();
for (Record r : order.values()) {
recordArr.add(r);
}
recordArr.sort(new MyComparator());
ArrayList<DirectedGraphNode> ans = new ArrayList<DirectedGraphNode>();
for (Record r : recordArr) {
ans.add(r.node);
}
return ans;
}4. Kruskal
每次选最小权重那条边
为最小生成树(用并查集)
java
public static class UnionFind {
// key 某一个节点, value key节点往上的节点
private HashMap<Node, Node> fatherMap;
// key 某一个集合的代表节点, value key所在集合的节点个数
private HashMap<Node, Integer> sizeMap;
public UnionFind() {
fatherMap = new HashMap<Node, Node>();
sizeMap = new HashMap<Node, Integer>();
}
public void makeSets(Collection<Node> nodes) {
fatherMap.clear();
sizeMap.clear();
for (Node node : nodes) {
fatherMap.put(node, node);
sizeMap.put(node, 1);
}
}
private Node findFather(Node n) {
Stack<Node> path = new Stack<>();
while(n != fatherMap.get(n)) {
path.add(n);
n = fatherMap.get(n);
}
while(!path.isEmpty()) {
fatherMap.put(path.pop(), n);
}
return n;
}
public boolean isSameSet(Node a, Node b) {
return findFather(a) == findFather(b);
}
public void union(Node a, Node b) {
if (a == null || b == null) {
return;
}
Node aDai = findFather(a);
Node bDai = findFather(b);
if (aDai != bDai) {
int aSetSize = sizeMap.get(aDai);
int bSetSize = sizeMap.get(bDai);
if (aSetSize <= bSetSize) {
fatherMap.put(aDai, bDai);
sizeMap.put(bDai, aSetSize + bSetSize);
sizeMap.remove(aDai);
} else {
fatherMap.put(bDai, aDai);
sizeMap.put(aDai, aSetSize + bSetSize);
sizeMap.remove(bDai);
}
}
}
}java
public static class EdgeComparator implements Comparator<Edge> {
@Override
public int compare(Edge o1, Edge o2) {
return o1.weight - o2.weight;
}
}
public static Set<Edge> kruskalMST(Graph graph) {
UnionFind unionFind = new UnionFind();
unionFind.makeSets(graph.nodes.values());
// 从小的边到大的边,依次弹出,小根堆!
PriorityQueue<Edge> priorityQueue = new PriorityQueue<>(new EdgeComparator());
for (Edge edge : graph.edges) { // M 条边
priorityQueue.add(edge); // O(logM)
}
Set<Edge> result = new HashSet<>();
while (!priorityQueue.isEmpty()) { // M 条边
Edge edge = priorityQueue.poll(); // O(logM)
if (!unionFind.isSameSet(edge.from, edge.to)) { // O(1)
result.add(edge);
unionFind.union(edge.from, edge.to);
}
}
return result;
}5. Prim
1)可以从任意节点出发来寻找最小生成树 2)某个点加入到被选取的点中后,解锁这个点出发的所有新的边 3)在所有解锁的边中选最小的边,然后看看这个边会不会形成环 4)如果会,不要当前边,继续考察剩下解锁的边中最小的边,重复3) 5)如果不会,要当前边,将该边的指向点加入到被选取的点中,重复2) 6)当所有点都被选取,最小生成树就得到了
java
public static class EdgeComparator implements Comparator<Edge> {
@Override
public int compare(Edge o1, Edge o2) {
return o1.weight - o2.weight;
}
}
public static Set<Edge> primMST(Graph graph) {
// 解锁的边进入小根堆
PriorityQueue<Edge> priorityQueue = new PriorityQueue<>(new EdgeComparator());
// 哪些点被解锁出来了
HashSet<Node> nodeSet = new HashSet<>();
Set<Edge> result = new HashSet<>(); // 依次挑选的的边在result里
for (Node node : graph.nodes.values()) { // 随便挑了一个点
// node 是开始点
if (!nodeSet.contains(node)) {
nodeSet.add(node);
for (Edge edge : node.edges) { // 由一个点,解锁所有相连的边
priorityQueue.add(edge);
}
while (!priorityQueue.isEmpty()) {
Edge edge = priorityQueue.poll(); // 弹出解锁的边中,最小的边
Node toNode = edge.to; // 可能的一个新的点
if (!nodeSet.contains(toNode)) { // 不含有的时候,就是新的点
nodeSet.add(toNode);
result.add(edge);
for (Edge nextEdge : toNode.edges) {
priorityQueue.add(nextEdge);
}
}
}
}
// break;
}
return result;
}
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